Character stats are always changing and will be added to and taken away depending on issues or features that they will effect.
Stats
- Race – Opens up different techniques and abilities.
- Alignment – Good / Evil. May play later for later features.
- Team – Clan or group affiliation with a maximum of 8 players.
- Ki – Amount of Ki for attacks and defense.
- Speed – Time for attacking, greater speed allows the player to attack first.
- Defense – How much damage an attack does when it connects.
- Blocking – Chance to block an attack.
- Planet – Planet currently on with different enemies.
- EXP – How many points total for levels.
- Level – What level the player is at, levels increase stats automatically and may allow more attacks.
Character Display
HP
- Displays Bar of Health with percent.
- Displays Max Health and current Health.
- Restores every 5 hours.
Ki
- Bar for Percent.
- Current/Max.
- Restores every 3 hours
Planet
Displays the planet the person is on.
EXP
- Bar for percent.
- Current/Max
- Picked up for completing missions or defeating enemies.
Alignment
- Red bar for evil and blue for good.
- The more bars the player has the more they are in that alignment.
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Tags: dead project, dragon ball, game design, planning