I’m building the new Private Messaging System, which I hope will improve upon the old one. The old one stores messages and keeps track of the from and to. It also deletes the old message by using a few tags, so that only “RE: ” is before the subject and only the revelent message that the player is replying to is displayed. It isn’t made to be a private message board, but people have been using it as such. Once I build the message board, I hope that it will stop.
The new system will also allow the person to keep track of whether the person has read the message, this would mean that even after the message has been deleted by the person, it will still keep track of whether the message has been read or not. It also means that the message history will be kept at all times until I like, what to clear it out of all the messages who has been deleted, the action was sent to the person who sent the message was deleted, and once both has been sadisfied, the history can be deleted or never deleted. It would be cool to see how many messages were deleted in a month and so on.
Possibly Related Posts:
- Mecha Asylum Design Document
- Data Store is Finished, but Still Imperfect
- If You Look at it This Way
- Configuration SPL Usage
- New Configuration Factory Possible Features
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