Focus
The focus of separating the City management is because it will affect the whole game and not just one mode. I also don’t want to divert the focus of the RTS mode away from the player so that they can manage the city options. I want display a lot of options on how the government will work and other parts of the city design and the options for the player.
Beta
I don’t really have a plan for any features because I don’t have a clear plan on what I’m going to include in this mode. I will have to talk about how the Neural Network will work and what will go into that and what options I know the city mode will have. The other options will come as I think of it or when players request the feature. I also plan on opening the source for other programmers to improve or work with.
Conclusion
I’m going to take the city features as they come and just add functionality to either the RTS or RPG mode until the features become more than what the player can manage in either mode. This means that the features won’t be that good until the game matures some more.
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