I’m updating the Design Document since I won’t have enough time to do everything I had in the first document. The primary focus on this version of the game is just for PvP for players and allow them to gain experience and get new powers and skills. The goal is also to defeat other players in the dragonball universe. I’m going to list the features and areas that I want to have for the players.
Market
I want to allow players to buy supplies here. I also want to allow the players to equip weapons and armor. The focus won’t be weapons and armor but it would still be pretty cool to include them for those that want to have it.
Status
The Status page will list what powers the player has, what attacks have happened to the player. The Navigation will also hold status about health, money, and Ki levels. Also lists the alignment the player is on.
Money will be awarded to the sides that have more wins than the other. That means that if the evil side has more wins against the good side than they get the full $100000 for that day and the other side only gets $50000 for that day. Money will also be given in the training modes and for defeating the enemy.
Training Center
The training center will be the same as in the old Design Document.
Groups
Groups provide added protection to its members so this means that if one member is being attacked than the other members will jump in and help out. That is not to say that everyone in the group will be protected all of the time. It just means that if there is a battle, there is a chance that another team member would jump in. Other team members can also help out with an attack.
Attack
Attacking will be the same, as in the old Design Document.
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