City Management:
I completed the city management, which wasn’t that hard since all there is to it is adding the name and changing the taxes. The underlying CRON job code hasn’t been finished yet, but I think I know how I am going to do it. I’m pretty damn sure that people will recognize the system pretty quickly and understand how to exploit it. There will be other stats that work decide how many people will be born and die.
Mining Management:
The CRON jobs still need to be made, but I will work on that when I finish up the other parts of the game. The player can refine their metals and upgrade their mines. I added a feature that should be helpful for upgrading the mines.
Mecha Management:
I want to add what armor and weapons the player has for the mecha suits, but right now there is only the upgrading of the mecha suits. The maximum level upgrading is 50 and I have worked out the prices for upgrading. It is cheaper than upgrading other things but will still be pretty damn expensive.
Metals Market:
I finished the metals market after a long time putting it off. It was easier than that I had thought and it works really well. There are checks to make sure that the player doesn’t take or give more than they should. There are no checks for max values and letting the player buy only what is left. There is also no errors given to the player for doing stuff. I don’t think I will put those in right now and I may wait until the next revision of the RTS mode before I do that.
Armor Market:
The armor market works and it allows maximum buying and selling. It is pretty damn cool, and it requires that you use your own metals to make the armor, this will keep players from buying too many higher level armor suits.
Ranking:
The ranking page displays the players and what they have, the buttons doesn’t work because some of the features aren’t finished yet. I want to add to the display the group and alliance.
To Do:
1. Power Calculations
2. CRON Jobs
3. Weapons Market
4. Attack Log
5. Thium Bug in Metal Refining
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