I’m still in the planning stages of the beta 2 stage and will be a complete rewrite of the game. It will include RPG elements along with RTS ones. It will also be based off of either version 0.6 or 0.7 of the game engine depending on the how the work for Heat of the Race goes using the 0.6 version.
I’m going to take some more time developing it so that I can call it version 1.0 of the game. The main point is that it has to be FUN. Not just some automatic response for attacking and needs to have something to entice the players to keep playing.
The development of Heat of the Race and Mecha Asylum, will further the research for version 0.7, which the games will most likely be rewritten in parts to be compatiable with the changes and additions. After Mecha Asylum and Heat of the Race are stable, I’m going to turn my attention to another two games that will be based off version 0.7 of the game engine.
Projects to be Finished by December 31, 2006
- Game Engine: Version 0.6
- Heat of the Race
- Mecha Asylum Beta 2 (which may become final)
Projects to be Completed December 2007
- Game Engine: versions 0.7 and 0.8
- Earth 3045
- Battle Machines (will most likely be work on converting the game over to the game engine and adding features and merging Battle Machines over to the game engine features)
Projects to be Completed December 2008
- Game Engine versions 0.9 and Final 1.0
- Two to be decided RPG projects.
- Maintaining the rest of the games and adding features to them.
While I do wish to have all of my projects finished before the year 2008, I at least want to have two finished games built by myself with a feature set that allows me to almost set back and enjoy the ride. Most likely the games that have the most active members will receive my most attention when adding features and fixing bugs.
Possibly Related Posts:
- Mecha Asylum Design Document
- Data Store is Finished, but Still Imperfect
- If You Look at it This Way
- Configuration SPL Usage
- New Configuration Factory Possible Features
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