Well, I couldn’t really work with it with PHP 5.0 because I would have had to download the PECL extension and I wasn’t going to go through all that trouble. With 5.1, it is part of the package as long as it is enabled and I believe it is. I can start testing now, but right now I going to leave PDO for when I add prepared statements to the database classes.
It should be that the developer can either use my database classes or use PDO, but right now PDO has some features that I don’t support and probably never will, but I allow direct API to the databases, so I can have better direct support for features that only SQLite or Mysql have. Which I also probably won’t do, but I’ll think about it.
This class framework stuff is still fairly new to me so I haven’t really explored the full extent of what I can do. It will take some time to get to know PDO and create newer frameworks for use in the game engine.
Possibly Related Posts:
- Mecha Asylum Design Document
- Data Store is Finished, but Still Imperfect
- If You Look at it This Way
- Configuration SPL Usage
- New Configuration Factory Possible Features
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