Buddy List
There needs to be a way to easily access the buddy lists to see if the player is on the member list, whether it be good or bad. It would also be cool if there was a way to get notifications when a friend or enemy comes on. So there will also be an component for AJAX and also another to shut it off. The option to shut it off would be both from the admin panel to do it globally and the other just for the user.
User Data
I wanted to create a class that managed both the updating of the user stats and managed the sessions and cookies. I was hoping that the class would add a little bit more security and speed to the game and minimize the mysql queries.
Template
I’ll need to add a few more tags, but the system is finished. I think in the next version all that is going to be needed to moving the tags to their own class and perhaps making an interface for the class. For now, all of the tags will inherit from the base class or I may just add the Object transformation function for loading classes and then transforming the page with that.
Possibly Related Posts:
- Mecha Asylum Design Document
- Data Store is Finished, but Still Imperfect
- If You Look at it This Way
- Configuration SPL Usage
- New Configuration Factory Possible Features