Data Structures For Game Programmers
It has a hash implementation that would be useful in understanding the internals of PHP. It also has other algorithms and data structures that are useful to learn.
AI by Example
I have been meaning to fix the Dijkstra algorithm and implement the A* algorithm in Quantum Game Library for over 6 months now. Alas, the dijkstra algorithm in the book is similar to my PHP implementation. I believe it would be easier to fix my implementation based off the one in the book.
The book also has implementations for Fuzzy Logic, so it will be interesting to learn more about that before I try to implement that in the Quantum Game Library. It has other examples that would make for great case studies in Astrum Futura, when it comes time for it.
ppK JavaScript Book
It would be nice to formally learn JavaScript and do so from one of the best researchers of JavaScript. My main concern is memory leaks and other advanced studies, but it would be useful also to learn the basics also.
PHP 5 Certification Study Guide
I remember reading that there was someone writing a book for a study guide for the PHP certification. If that is true and it is out, then I will be sure to buy it. If not, then there are other books that would also serve equally useful for studying.
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