Spirit Keeper

About

Spirit Keeper is a manga project based on the story of two teams and their adventures. The story develops as the two teams meet and battle. The main character also has weird dreams with no idea what they mean. Conflicts arise as new adventures take place and the past is recovered.

Forum

Support Forum with old information. Has been dead for over six months pending artists and script.

Staff

Manager

Deathscythe: kensei_1 [at] hotmail [dot] com

Writers

  • SantosJ: dragonwing [at] dragonu [dot] net
  • Sharinggan: i8_ritzbitz [at] hotmail [dot] com
  • ANBU_soul: a.clownhead221 [at] Gmail [dot] com (AIM: clownhead221)

Character Designers

  • Shikimaru_09: Shikamaru_09 [at] hotmail [dot] com
  • Philfoula: phil_foula45 [at] hotmail [dot] com

Editors

  • HAUNTER: HAUNTER_AGM [at] hotmail [dot] com
  • Deathscythe

World Designer

Aruka: roaj_16[at] msn [dot] com (email: lovely_aruka [at] yahoo [dot] com

Magic Language

Vowels are as follows: a, e, i, o, u, y

Constants: b, c, d, f, g, h, j, l, m, n, p, q, r, s, v, w, x, z

Rules:

  • All of the other letters are followed by one or two vowels.
  • Words consisting of no more than 7 letters and no less than 3 characters in length.
  • The same vowel can’t appear after a constant (example: Ruru).
  • Words can’t start with K or T (For Haunter)
  • All magic words start with the types and then more are added to form unique spells.

Each type gets three or four prefixes to create spells of various power:

Holy

  1. Hy
  2. Ga
  3. Zu
  4. Xi

Darkness

  1. Di
  2. Cy
  3. Qa
  4. Xy

Fire

  1. Fy
  2. Vu
  3. Ra
  4. Xe

Water

  1. Wu
  2. Ba
  3. So

Earth

  1. Uy
  2. Ve
  3. Zi

Air

  1. Je
  2. Ry
  3. Bu

Time

  1. Xa
  2. Pu
  3. Zy