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	<title>Jacob Santos &#187; alpha</title>
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	<link>http://jacobsantos.com</link>
	<description>Rumblings, rants, essays, stories by Jacob Santos about Web Site Development, Persistent Browser-Based Games, personal journal, and Programming.</description>
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		<title>Panel Progress Report</title>
		<link>http://jacobsantos.com/2004/game-engine/panel-progress-report/</link>
		<comments>http://jacobsantos.com/2004/game-engine/panel-progress-report/#comments</comments>
		<pubDate>Sun, 19 Dec 2004 15:14:05 +0000</pubDate>
		<dc:creator>santosj</dc:creator>
				<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[absidon games]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[incomplete project]]></category>
		<category><![CDATA[Mecha Asylum]]></category>
		<category><![CDATA[planning]]></category>
		<category><![CDATA[web site]]></category>

		<guid isPermaLink="false">http://www.santosj.name/?p=193</guid>
		<description><![CDATA[Admin Access to Disabled Game: FIXED
I had forgotten about the fact that I disabled a game sign in, I had disabled it for the admin also. I fixed that and it wasn&#8217;t that hard to do so. Well, it won&#8217;t be that hard to add new people to the list, even if the list is [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Admin Access to Disabled Game: FIXED</strong></p>
<p>I had forgotten about the fact that I disabled a game sign in, I had disabled it for the admin also. I fixed that and it wasn&#8217;t that hard to do so. Well, it won&#8217;t be that hard to add new people to the list, even if the list is hard coded. I can always make the list dynamic later but for now there are only a few people that need access.</p>
<p><strong>Registering: Completed!</strong></p>
<p>I have the error checking part finished and now I need to put the text information in so that people can read the errors. After that I need to add the register information and send the email to activate the account.</p>
<p><strong>Profile: On Hold</strong></p>
<p>I&#8217;m going to wait on the profile until after I&#8217;m done with the DBZ game. I don&#8217;t have the time to create it like I thought I did and it isn&#8217;t important right now. I hate having to cut back on my plans like this but I really need to start the DBZ game and finish most of the parts of it before I start school again. Once I start school again, I&#8217;m not going to have that much time to work on the games again and will have to do most of the work in the summer time.</p>
<p><strong>Mecha Asylum Alpha 3: Planning Phase</strong></p>
<p>Mecha Asylum will be built in pieces and I plan on adding some premium features that people pay for but not that much. I will need to plan some worth while features that people will actually want to pay a little bit of money for or it isn&#8217;t going to be worth it. I figure I need a little bit of money that the game may or may not draw in. With the current member base, that isn&#8217;t going to happen but it will eventually.</p>

<p><strong>Possibly Related Posts:</strong></p>
<ul>
<li><a href="http://jacobsantos.com/2008/game-engine/mecha-asylum-design-document/">Mecha Asylum Design Document</a></li>
<li><a href="http://jacobsantos.com/2006/game-engine/data-store-is-finished-but-still-imperfect/">Data Store is Finished, but Still Imperfect</a></li>
<li><a href="http://jacobsantos.com/2006/game-engine/if-you-look-at-it-this-way/">If You Look at it This Way</a></li>
<li><a href="http://jacobsantos.com/2006/game-engine/configuration-spl-usage/">Configuration SPL Usage</a></li>
<li><a href="http://jacobsantos.com/2006/game-engine/new-configuration-factory-possible-features/">New Configuration Factory Possible Features</a></li>
</ul><br />
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