Tag Archives: planning

DBZ Housing

Cardboard box—> Cave—> Shack—> Trailer House—> Studio apartment—> Apartment—> House

==============How to build a House===========

You start out with A cardboard box for a house, But you cannot start building a house untill you atleast have a cave

Some Basic Need to Know Info

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DBZ Jobs

capsule corp. worker- items 1/2 off- must be a human

warrior- fight and earn 20,000 a day- can’t be human

army official- earn 10,000 a day- must be human

training facility worker- free training- must be sayan

merchant- can buy items for 1/2 off- all races

planet guardian- earn 50,000 a day, pick a planet if you choose this- must be a Namick.

Jobs where you dont get paid are not jobs, so you technically may have more then 2 jobs this way. Here you will find the different jobs you can do and how much you get paid. you will be paid every Sunday. More jobs will be added as the game goes along

- Low Pay Designer-
Basically you help me by giving me ideas about the layout of the game, you find pictures to go in places, you give me your opinions and ideas about the colors
Pay: 500Z

-Learning Inventor-
You invent Moves, Items, Jobs and even new parts of the game
Pay: 500Z

~Confused Guardian~
You protect the planet and watch over it. You even create dragon balls for your planet.
Pay: 500Z

Low Class Soldier
You work as a soldier for your planet, protecting it from evil invaders and such
Pay: 500Z, 1,000Z if you die protecting the planet

Public Trainer
You get to train other players (2 pupils)
(Need a PL of 50,000 to be a Master and u can have another job)
Pay: 0Z

Low Experience Advertiser
You sponsor our community by link exchanging with other sites
Pay: 1,000Z

Average Referee
You ref the tournament battles, and u can start them just ask first. (you can have this job as well as one other job)
Pay: 250Z per battle you referee

Small Store Seller
You sell items at the shop. (give people what they ask for ect..)
Pay:500Z

Destroyer

destroy a planet ,after you beat all soldiers working for that planet, in 5 days after the last soldier has fallen.

Starting Planet Creator
You create planets(2 per week MAX and may have another job.)
Pay:250z per planet

Low Class Henchmen
Same as warrior but it is different too. You work for the leader. The leader has to accept you and you your self cannot decline a challenge.
Pay: 500z, 1000z if you die fighting

Hitman/Assassin
You may have this job along with any others
You get hired to take out people Via battles
This does not count as a job
Pay: Depends on how much they hire you for

The Permotion requirements are listed and it goes in order of the jobs on the jobs page.

Super Manager (only us)

1500z, must update the site for a week straight (everyday at least once)

Medium Pay Designer

1000z, must have added at least 3 thing (certain errors counted)

Advanced Learning Inventor

1000z, must invent 2 successful items

Basic Guardian

1000z, must have 2 hired soldiers on your planet and your planet must survive at least one real threat.

Honored Soldier

1000z Must defeat at least 2 enemys (of opposite races) on the planet.

Personal Trainer

0z, u can have 3 pupils now, and u need to have made 2 warriors go over 5000 pl(while under your training).

Medium Experience Advertiser

2,000z must have gotten at least 1 one site to advertise us.

Skilled Referee

500z per battle, you must have referee’s at least 5 matches

Medium Store Seller

1000z-You must have made at least 10 sales (update 10 posts on the buying board)

Feared Destroyer

1000z, must have destroyed 2 planets.

Learning planet creator

500z per planet, Must have created atleast 3 planets.

Medium Low class Henchmen

1000z, must have 4 victories in any number of sagas.

Criminal

(note: if you have this job you may only have ONE other job, no exceptions)

You can steal from people in 3 days time

(note: you must have stolen from atleast 3 people to get this job)
Jobs Level 3, all the requirements here are required AFTER lev.2 permotion

Ultra Manger

3000z, Must update the site for 3 weeks straight. Everyday.

High Pay Designer

2000z, You must have added atleast 5 things (certain errors counted)

New Inventor

3000z, must have 5 successful inventions.

Experinced Gaurdian

2,000z, your planet must have survived 2 real threats.

Commander(soldier)

2000z, must defeat 5 enemys (of the opposite alignment).

Master Trainer

0z, you can 5 pupil. You must have gotten atleast 5 pupils over 10,000pl.

High Experince Advertiser

3000z, must have gotten atleast 3 sites to adversite us.

Master Referee

750, must have refereed 5 battles. But you can’t have any errors or else you have to start over.

Maga Store Clerk

1500z, must have updated 20 posts on the board.

Omega Class Destroyer

2000z, must have destroyed 5 days.

Advanced Planet Creator

1000z per planet, You can create one special training planet, and you have atleast one clan based on your one of your planets.

C Class Henchmen

2000z, must have 5 victorys.

Theif

Allows you tot steal from people in 2 days time

(Note: you must have stolen from 5 people to get this job)
Level 4 Jobs, you can have this job after the Level 3 Job Promotion.

Supreme Manager

4000z, Must Update the site for 4 weeks straight. Everyday. No Excuse.

Nicely Known Designer

2500z, You must have added at least 7 things(errors don’t count)

Major(Soilder)

2750z, Must defeat 8 enemies (of the opposite race)

Sensai (trainer)

0z, you can have 8 pupils. You must have 8 pupils over 50,000pl.

(You also get to create a school and a move) [I.e. Turtle hermit school—> kamehameha

Great Advertiser

3750z, Must have 4 sites advertise us.

One with the Rules (Referee, only us sorry)

1000z, Must have Referee’d 8 battles.

Extreme Store Clerk

2000z, Must have updated 25 posts.

Creative Planet Creator

1500z per planet. You can have 2 Training planets and 3 Planets for races.

B Class Henchman

2500z, you must have 8 victories

Master theif

You may steal from people in one days time

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Private Messaging

I want to redo the private messaging and add some more features. The script is really cluttered and need polishing. I also want it to be more like forum messaging and allow members to disable the thing. Also I want it to work across the Absidon Games network so that the player will be notified if they recieve a message and read it in any game from any game.

I also want to add some features that people are used to in forums and disabling PM. Most sites limit the amount of PM but I don’t see a need with the current amount of messages and users being sent.

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CRON Jobs

Ban List: It would be simple to run a check for all those who have a ban that runs out and delete them from the list.

Activate: I have to edit the cron script so that it will work with the changes.

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Panel Progress Report

Admin Access to Disabled Game: FIXED

I had forgotten about the fact that I disabled a game sign in, I had disabled it for the admin also. I fixed that and it wasn’t that hard to do so. Well, it won’t be that hard to add new people to the list, even if the list is hard coded. I can always make the list dynamic later but for now there are only a few people that need access.

Registering: Completed!

I have the error checking part finished and now I need to put the text information in so that people can read the errors. After that I need to add the register information and send the email to activate the account.

Profile: On Hold

I’m going to wait on the profile until after I’m done with the DBZ game. I don’t have the time to create it like I thought I did and it isn’t important right now. I hate having to cut back on my plans like this but I really need to start the DBZ game and finish most of the parts of it before I start school again. Once I start school again, I’m not going to have that much time to work on the games again and will have to do most of the work in the summer time.

Mecha Asylum Alpha 3: Planning Phase

Mecha Asylum will be built in pieces and I plan on adding some premium features that people pay for but not that much. I will need to plan some worth while features that people will actually want to pay a little bit of money for or it isn’t going to be worth it. I figure I need a little bit of money that the game may or may not draw in. With the current member base, that isn’t going to happen but it will eventually.

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Profile Roadmap

Finished: 0%

Introduction

The profile is where the player goes to change his preferences or edit their contact information. The whole design advantage behind the Absidon Games Panel is that I won’t have to change each feature on all of the games and only have one place to edit. Some features, I will have to add support to but the interface is going to be at the panel. Another reason for the Panel is to get more people coming to the Absidon Games web site and to promote the other games depending on which one the person is playing.


Status

The profile will show the overall status of all the player games so that they will be able to manage all of their games better and perhaps join new ones. If the player hasn’t joined a game then there will be an option for them to join it. I’m not going to automatically join the player to all of the games, that would be wrong and cause bloat to the tables. The player will also have the option to delete the game and stop playing it or start over.

Manage Account

  • Change Password
  • Account Deletion (and removal from all games currently in)
  • Security: IP Sign In log.

Contact Information

  • Change E-Mail address.
  • Add IM information.
  • Future Information that I may add.

Preferences

<0l>

  • Automatically redirect to Site.
  • Security: Restrict access to games by IP.
  • #1

    If the user doesn’t want to have to click the link every time then they will have the option of checking the box that allows them to do so. If the Sign In fails for some reason, then they will get the error message. The less steps for them to get into the game, the better.

    #2

    This a security feature that allows the player to restrict access to only a set number of IP addresses. I think I will wait on this feature because I will have to have a backdoor in case the users IP changes and they need to reset the feature. I was going to have it just for the games sign in but if they can get in to the profile then they can add their IP and then get in. I could make a password for the IP configuration but the user may also lose that. It would be nice to have this feature and I will try to implement it if I have time or later when I have nothing better to do.

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    Register Account Roadmap

    COPPA Policy

    Completed!

    The policy will have to be updated so that it will be somewhat legal. I don’t know, I will email the parent and have them click on another link to activate the account. The child could use their own email and click the link themselves but that isn’t really my problem as long as I follow the policy. Well, I really need to update all of my policies so that they are understandable.

    Form

    Completed!

    There isn’t much to the register form, just the basic information. I don’t think I’m going to update the register after I create it. If I add something new, I will add to the profile instead and allow them to update it there. Registering is already a two step process of registering first at Absidon Games and again at the game to add their name to the tables. This form also has validation for the input values so that the user doesn’t give something that is unacceptable.

    The second part is different depending on the game and I will have to develop each second step for each version of each game so I’m not going to worry about that here. All this form is going to do is add their name to the list of users who can play the games. Since there is one “complete” game (Mecha Asylum is still in Alpha but is playable) and another one in development but I still want to use the new register and sign in for that game.

    Activate

    Completed!

    This is part of the registering and the user will need to click the link in their email to activate their account. The page will give the email address and username and ask the user if they really want to activate their account. If they say yes, the account will be set and if the user says no, then the account will be deleted. Really, I think this script is too

    Recover Account

    Completed!

    Allows the user to get a new password if they lost their old password. This script randomly assigns an eight character password and emails it to the user’s email address.

    Conclusion

    Really, the only reason why I’m putting Activate and Recover Account in with register is because these script aren’t all that big or difficult to make and I don’t want to make a new post for them. They really do belong with registering because they have to do with the user’s account.

    I think complying with the COPPA policy and making it more accurate is going to the most difficult part of this and take the longest because of all the research and thought that is going to go into it. Most sites just don’t allow players under the age of 13 but they really don’t need to do that if they comply with the rules and try their best to allow the parents to deny their children permission to play the game would be a better path to follow. I think if I can afford it later and get more traffic that I will hire a lawyer to help me make a better one but for now I think I will need to make due with what research I uncover and go with that.

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    Sign In Roadmap

    Referer Check

    Finished: 100%

    I want to make sure that the sites that are trying to sign in are trusted sites and not some guy trying to access the databases and cheat. I should try to do everything I can to protect the people that are signing up to play the games that they are as fair as possible.


    Feature 1: Finding the Right Site to Redirect

    Complete!

    One feature that I still have yet to implement but I am close to finishing it soon. Well, the feature isn’t really that important but would be nice to have since all other sites implement the same feature as well. The feature I am talking about is redirecting to the start of the game site. I can already tell which site the player signed in from and can guess where they are trying to go from there.

    The reason for this feature is, when the member signs in from when the previous sign in fails, the redirect will bring them back to the sign in page. This is a problem because they are already signed in and have no purpose being at that page. Where they should go is the start of the web site, whether the game or the control panel. This should be easy if I just redirect to the first page of the site the user signed in from. Shouldn’t be that hard at all and I should be able to implement it in a few minutes.

    Feature 2: Profile Set for Automatic Redirect

    Not Complete!

    I was going to just redirect the player directly to the site they signed in from if the sign in process succeeded but I figure they may want to access the Control Panel from any site instead. I should probably set up the profile to where they can automatically redirect back to the game site when they sign in. I could do that too, after I complete the previous feature. I will also have to create the Profile page and update the database for this feature. I will have to come back to this feature later.

    Account Check

    Finished: 100%

    This comes with the need of error checking and helping the member find the reason or problem of why they can’t sign in. The problems that could occur are many and I, the developer, should help the member as much as possible to figure out if the mistake is their problem or mine. If it is their problem, then I should give the solution to the problem or if it is mine then I should correct it.

    Account Problems:

    1. Invalid Email/Password Check.
    2. Banned User.
    3. Vacation Mode.
    4. Not Activated.
    5. Game Sign In Disabled.

    Possible Solutions:

    #1

    Complete!

    If the account isn’t found then it could be the result of the member inputting the wrong data. If that is the case then I should tell the user what part is wrong. I hate trying to Sign In and failing only to get the message, “Username or password maybe inoorrect!” Which part is it? It isn’t hard for them to tell me, or are they not telling me for security reasons? No matter the purpose, I should know, and so I will tell the person which part of the Sign In failed. If the username or email part failed then of course the password failed but I should tell the person if the username or password failed because it doesn’t exist or because the password is wrong.

    #2

    Complete!

    If the user was banned, then the reason and the time will be given when the user tried to sign in. Contact information will given to the former member to make a claim to rejoin. If the member is bad enough then that user may never be able to register with their email or IP address. It is difficult banning IP address if the computer is public because it would block ‘good’ members trying to register.

    #3

    Complete!

    Vacation mode is set when the player is going to be away for a long time and doesn’t want to be attacked and killed by everyone while his money gets higher. I can’t decide if I’m going to allow the income and attack points while the user is away.

    #4

    Complete!

    The user must have a valid email account because of spammers and for people trying to set up multiple accounts. Also, account information will be sent to the user. We must also find out if the email is correct and that the owner of the email actually wants to play the game. If the account isn’t activated then the user can’t play and needs to be told that they need to activate their account.

    #5

    Complete!

    Another feature I’m going to implement, is for when I change versions and I don’t want people signing in and finding out that they can’t play at that moment. Or if there is a bug and I don’t want people to see my debugging code.

    Other Problems

    If the script fails for some reason and it isn’t the user fault then I should be told but I haven’t figured out how that will happen.

    Sessions

    Not Complete!

    Setting up the Session is also going to be a big deal and will require me to restructure all my pages (not as big as I make it seem) to keep the member from signing in all the time. This shouldn’t take long and all I need to do is copy and paste the old code to this script and I’ll be done.

    Anti-cheating and Logging

    Complete!

    I’m trying to attempt to stop people from taking out two or more accounts and logging of the Signing In. Really, all I’m doing is logging information and then after I do this I will create some scripts to run against the table. I’m sure that any player can create something to fool the system but will catch most players. Right now I feel this basic system is good enough until I can find a better system.

    Conclusion

    That is all there is, really. The Sign In script isn’t a big project but requires some features that I wish I had put in the previous system. One major screw up I did was with the Registering script. Ah, damn, I’m still kicking myself for that screw up.

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    Absidon Games Panel

    When I created Mecha Asylum, which was January of 2004, I was creating the design of the game. Finally, in the summer I decided that I would never get a good enough design and started to actually create the game. The problem was that I need to get the basic game up before I did any of the game, which was:

    • Sign In
    • Register
    • Activate Account
    • Anti-hacking System

    I had to get these up pretty fast and so they were mainly incomplete. I think I should have used my old code for this site from the ‘Mecha RPG’ development days. When I realized that I was going to create more than one game, eventually, I started Absidon Games.


    What I’m facing now is a game that has a lot of members who would be extremely pissed off if the register was deleted (again), so I can’t just drop the users when I change systems. The new system has to work with many different games and web sites. Making it work with different games isn’t going to be hard but converting Mecha Asylum over to the new system is going to be a pain in the ass. I don’t have to worry about that until I start making the third alpha version, but that is another topic for later.

    The new system is going to have a lot more features and have errors messages given back to the user when something goes wrong. Another nice thing about the new system is that I won’t have copies of the scripts on all of my game web sites. When I make changes to the script or something is wrong then all I need to change is one script. When I add more features or make changes, it will speed the process up. I won’t have to find all of the old scripts and make them work with the new system and debug them all.

    Forgot Password

    This script has been needed for a long time. The reason I haven’t made it is because I didn’t think it was that important and couldn’t think of a good way to make the script work. I am going to add the script to the new system so that people will be able to get a new password if they lost their old one.

    Control Panel

    New ‘Manage Account’ scripts:

    • Change Password
    • Delete Account
    • Vacation Mode

    I want the user to be able to change their password after they make it for when they get a new one in their email or for when they dislike their old one. It is always good to have the option to change ones password every so often for security reasons.

    If the person doesn’t want to play any more and would rather save us the trouble of storing the users account information then they should have the option of deleting their account. A lot more sites are implementing a vacation mode where the user can’t be attacked but also can’t play or sign in for an extend period of time. This mode will be game wide so one place if the player plays more than one game.

    Profile

    There will be times when I will add to the profile for the members. If would be up to them to add the information when I add it. It would help me and other members, if the user wants to open his information up to those members. If the person is in a group, the IM information will be open for the owner to get in touch of the user.

    Other Plans

    I thought that would be good idea to have some game options in the Control Panel, like seeing the status and entering the planets from the control panel. I may still have that but then again, I think having the same script in two places would still be a bad idea. I will display some information, like status for all the games so they will be able to get an overview of the games they are in. Another plan I have is allowing the player to opt-in and out of the other games from the Control Panel. Again, one area for quick administrative tasks.

    Conclusion

    I’m sure I will eventually add more to the Control Panel from comments from the players and from my own ideas. The Control Panel will start out pretty basic from the lack of there isn’t a lot of games for them to play but it will grow into something that I want the player to use at least once or twice a month. I believe that the game should have game controls for maintaining the game only. The stuff that doesn’t really have to do with controlling the character and managing the game areas should have a separate place for it.

    There are only two games right now, well, there is really only one game that is complete enough to add to the cpanel but during the development of the DBZ RPG 2 game, I will add to the cpanel with management features similar to what is going to be in the Mecha Asylum game. Well, the DBZ RPG 2 game is going to have a hand up on Mecha Asylum because I’m working on the Control Panel after I complete the second alpha and I’m not going to go back and edit the code to work with the new system. Alpha 3 of Mecha Asylum is going to use the new system and Control Panel. I’m still going to add some features of Mecha Asylum before I start Alpha 3. It is just that since I will be done with the new system while I develop the DBZ RPG 2 game, it will have the features first and then Alpha 3 will have the same.

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    Hello

    First post, I decided I would use a new blog and maybe write some more stuff on it. We’ll see if I actually do that but I think I may just stop using my forums for my feature topics and use this instead. I think I can keep better track of my features and posts on this site than on the forums. If people actually visit this site or not is to be determined but I think if people are interested they will come.

    I’m adding more categories for later projects since if I do use this more I will have to post into them later. I may also start writing my book on this blog. If I use it more maybe more people will come and read it.

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